Announcing MAID's Enhanced Plugin System¶
Date: [Publication Date] Author: MAID Development Team Category: Release Announcements
Introducing the Next Generation of Content Pack Development¶
We are thrilled to announce major enhancements to MAID's plugin system, bringing it to feature parity with mature MUD engines while adding modern capabilities that set a new standard for extensibility.
Whether you're a seasoned MUD developer or just getting started with text-based game development, these enhancements will dramatically improve your workflow and open up new possibilities for your games.
What's New¶
Hot Reload: Iterate at Lightning Speed¶
No more server restarts during development. Our new hot reload system lets you modify content packs while your server is running, with connected players experiencing zero downtime.
Key capabilities:
- Live Code Updates: Change systems, components, commands, and event handlers without restarting
- Automatic Data Migration: Component schema changes are handled gracefully with built-in migration support
- Rollback Protection: Failed reloads automatically roll back to the previous working state
- File Watching: In development mode, changes are detected and applied automatically
# Reload a content pack while the server is running
uv run maid admin reload-pack my-custom-pack
# Or enable auto-reload in development mode
uv run maid server start --dev --watch
Plugin Scaffolding: From Zero to Content Pack in Minutes¶
The new maid scaffold command generates complete, production-ready content pack structures with a single command:
# Create a new content pack with all the boilerplate
uv run maid scaffold content-pack my-awesome-pack \
--template game-content \
--with-tests \
--with-docs
# Generated structure includes:
# - Properly configured pyproject.toml
# - ContentPack protocol implementation
# - Sample components, systems, and commands
# - Test fixtures and example tests
# - Documentation templates
Choose from multiple templates:
- minimal: Just the essentials for small extensions
- game-content: Full game content with systems, components, commands
- ai-powered: Content pack with AI integration scaffolding
- mechanics: Game mechanics focused (combat, crafting, etc.)
Plugin Registry: Discover and Share¶
Find community content packs and share your own through our new plugin registry:
# Search for community plugins
uv run maid plugin search "combat"
# Install a community plugin
uv run maid plugin install maid-tactical-combat
# Publish your own plugin
uv run maid plugin publish
The registry includes:
- Curated Collections: Quality-assured plugins reviewed by maintainers
- Search and Discovery: Find plugins by category, tags, or functionality
- Version Management: Automatic dependency resolution and compatibility checking
- Security Scanning: All published plugins are scanned for security issues
Developer Experience Improvements¶
- Comprehensive CLI: New
maid devcommands for testing, debugging, and profiling - Better Error Messages: Clear, actionable error messages with suggested fixes
- Interactive Shell: Test your components and systems in an interactive environment
- Profiling Tools: Built-in profiling to identify performance bottlenecks
Getting Started¶
Quick Start: Your First Content Pack¶
-
Install MAID (if you haven't already):
-
Scaffold a new content pack:
-
Start the development server:
-
Make changes and watch them reload automatically!
Learning Resources¶
- Creating Content Packs Guide
- Hot Reload Development Workflow
- Tutorial: Build a Combat System
- API Reference
Join the Community¶
These enhancements are just the beginning. We're building a vibrant ecosystem of content packs and we want you to be part of it!
Ways to Get Involved¶
- Create a Content Pack: Build something awesome and share it with the community
- Contribute to MAID: Check out our good first issues
- Join the Discussion: Share ideas and ask questions in GitHub Discussions
- Review Plugins: Help review community plugin submissions
- Improve Documentation: Help us make MAID easier to learn
Contributor Recognition¶
We believe in recognizing everyone who contributes to MAID. Contributors are featured in:
- Our AUTHORS.md file
- Monthly contributor spotlights on our blog
- Release notes crediting specific contributions
What's Next¶
We have exciting plans for the future:
- Visual Content Editor: A web-based tool for creating rooms, NPCs, and items
- AI-Powered Development: Use AI to generate content pack boilerplate and documentation
- Plugin Marketplace: A searchable web interface for the plugin registry
- Community Events: Game jams, content pack challenges, and more
Thank You¶
These enhancements wouldn't be possible without our amazing community of contributors and early adopters. Thank you for your feedback, bug reports, and enthusiasm.
We can't wait to see what you build with MAID!
Ready to dive in? Start with our Quickstart Guide or join us on GitHub.
Questions? Open a Discussion or reach out to the maintainers.
MAID (Multi AI Dungeon) is an open-source MUD engine that combines traditional text-based gameplay with modern AI integration. Licensed under MIT.